In middle school, I published e-zines on AOL for thousands of teens.View my resume
In high school, I taught myself HTML to create a website for my favorite guitarist.
In college, I concentrated on art and design to become a web and graphic designer.
As the industry changed I shifted from pure design to UX, specializing in UI design.
I have discovered that UX is much more than what I or my teammates feel is pleasing.
It’s backed by research and testing to confirm those designs.
This enables designers to create the best products for their users.
I enjoy using what I’ve learned to create something that improves all users' experiences.
What my co-workers, managers, and mentors have said:
Cayte is a talented UX and visual designer with a keen sense of creativity and creative problem-solving. She is always game to consider a design challenge, explore possible solutions, and collaborate with other team members and stakeholders.
- Bob Goodman, SVP of Product at Virgin Pulse
She's incredibly optimistic and a has an amazing head for design. She's also a designer without an ego - she accepts criticism, critiques, and changes and incorporates ideas from others where it makes sense without complaint. She also is willing to work directly with developers, and "pair designed" things that were particularly tricky with a developer in order to come up with something that worked for everyone.
- James Martin, Principal UX Engineer at Monster
Cayte’s a true team player. She’s been a valuable member of the UX Team, working closely with our User Experience Manager and front-end developers, as well as outside contractors. She keeps projects moving amidst multiple priorities, contributors and stakeholders, and has shown initiative by creating design review meetings with these stakeholders.
- Mary Beth Montgomery, Brand & Creative Director at FitbitSee more on LinkedIn